CNLivePlayerView.swift 28.5 KB
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//
//  CNLivePlayerView.swift
//  metaCode
//
//  Created by zx on 2023/11/24.
//

import Foundation
import PLPlayerKit
import UIKit

typealias popCallBackBlock = () -> Void
typealias playerPausedCallBackBlock = (_ playerView: CNLivePlayerView) -> Void
typealias playerPlayingCallBackBlock = (_ playerView: CNLivePlayerView) -> Void
typealias playerDidToEndCallBackBlock = (_ playerView: CNLivePlayerView) -> Void
typealias switchAlphaMessageStateCallBackBlock = (_ playerView: CNLivePlayerView) -> Void
typealias switchLockScreenCallBackBlock = (_ playerView: CNLivePlayerView) -> Void
typealias switchInterfaceOrientationCallBackBlock = (_ playerView: CNLivePlayerView) -> Void

let kDSPlayerAnimateTimeInterval = 0.25//动画时间

class CNLivePlayerView:UIView,PLPlayerDelegate{
    
    // MARK: - 播放设置
    /// 初始化视频链接地址 为空为停止播放
    var playUrl:URL?
    /// 视频链接是否为直播
    var isLive:Bool = false
    
    // MARK: - 播放属性
    /// 是否循环播放(默认NO)
    var _isLoopPlay:Bool = false
    var isLoopPlay:Bool{
        get{
            _isLoopPlay
        }
        set{
            _isLoopPlay = newValue
            if self.isLive{
                return
            }
            self.player?.loopPlay = _isLoopPlay
        }
    }

    /// 开始播放时间
    var startPlayTime:Double = 0.0
    /// 获取播放时间
    func getPlayTime() -> Double{
        return CMTimeGetSeconds(self.player!.currentTime)
    }
    /// 是否播放完成
    var isPlayEnd:Bool = false
    /// 是否用户手动暂停
    var isUserStop:Bool = false
    /// 控制器是否在进行disappear
    var _viewControllerIsDisappear:Bool = false
    var viewControllerIsDisappear:Bool?{
        get{
            _viewControllerIsDisappear
        }
        set{
            if (_viewControllerIsDisappear == true && viewControllerIsDisappear == false) {
                self.play()
            }else if (_viewControllerIsDisappear == false && viewControllerIsDisappear == true) {
                self.pauseWithIsRemoveKVOsAndNotifications(isRemove: true)
            }
            _viewControllerIsDisappear = newValue!
        }
    }


    // MARK: - 回调
    /// 点击返回回调
    var popCallBack:popCallBackBlock?
    /// 播放器暂停回调
    var playerPausedCallBack:playerPausedCallBackBlock?
    /// 播放器继续播放回调
    var playerPlayingCallBack:playerPlayingCallBackBlock?
    /// 播放完成回调 如果isLoopPlay==YES,播放完成时请调用stop方法 否则该类释放不掉
    var playerDidToEndCallBack:playerDidToEndCallBackBlock?
    /// 隐藏/显示视频上面的控件回调
    var switchAlphaMessageStateCallBack:switchAlphaMessageStateCallBackBlock?
    /// 锁屏/解锁屏回调
    var switchLockScreenCallBack:switchLockScreenCallBackBlock?

    // MARK: - 预览界面
    /// 预览界面 包含视频视图 控件视图
    lazy var previewView :UIView = {
        let previewView = UIView()
        previewView.backgroundColor = .black
        previewView.clipsToBounds = true
        return previewView
    }()

    /// 控件视图
    lazy var controlView :CNLivePlayerControlView = {
        let controlView = CNLivePlayerControlView()
        controlView.clickBackBtnAction = {[weak self] in
            if self?.controlView.isFullScreen == true{
                self?.currentOrientation = .portrait
            }else{
                self?.popCallBack!()
                navigationViewController().popViewController(animated: pushAnimated)
//                currentViewController()?.navigationController?.popViewController(animated: pushAnimated)
            }
        }
        controlView.clickFrameBtnAction = {[weak self] in
            if self?.controlView.isFullScreen == true{
                self?.currentOrientation = .portrait
            }else{
                self?.currentOrientation = .landscapeRight
            }
        }
        controlView.clickPlayBtnAction = {[weak self] in
            self?.isUserStop = false
            self?.play()
        }
        controlView.clickPauseBtnAction = {[weak self] in
            self?.isUserStop = true
            self?.pauseWithIsRemoveKVOsAndNotifications(isRemove: false)
        }
        controlView.clickRefreshBtnAction = {[weak self] in
            if !(self?.isLocalUrl)! {
                showMessage(message: "当前网络不可用")
                return
            }
            self?.play()
        }
        controlView.switchAlphaMessageStateCallBack = {[weak self] in
            if ((self?.switchAlphaMessageStateCallBack?(self!)) != nil){
                self?.switchAlphaMessageStateCallBack!(self!)
            }
        }
        controlView.switchLockScreenCallBack = {[weak self] in
            if ((self?.switchLockScreenCallBack?(self!)) != nil){
                self?.switchLockScreenCallBack!(self!)
            }
        }
        return controlView
    }()

    // MARK: - 屏幕方向
    /// 是否开启检测设备转屏 默认开启
    var _isMonitorDeviceOrientation:Bool = true
    var isMonitorDeviceOrientation:Bool?{
        get{
            _isMonitorDeviceOrientation
        }
        set{
            _isMonitorDeviceOrientation = newValue!
            self.removeNotification()
            self.registerNotification()
        }
    }

    /// 当前屏幕方向
    var _currentOrientation: UIDeviceOrientation?
    var currentOrientation:UIDeviceOrientation?{
        get{
            _currentOrientation
        }
        set{
            if (_currentOrientation == newValue ||
                newValue == .unknown ||
                newValue == .portraitUpsideDown) {
                return
            }
            _currentOrientation = newValue
            self.controlView.currentOrientation = _currentOrientation
            
            if (_currentOrientation == .landscapeLeft ||
                _currentOrientation == .landscapeRight) {
                self.controlView.isFullScreen = true
                if self.subviews.contains(self.previewView){
                    
                    let playerViewRect_onWindow = self.previewView.superview?.convert(self.previewView.frame, to: keyWindow)
                    self.previewView.frame = playerViewRect_onWindow!
                    keyWindow?.addSubview(self.previewView)
                    UIView.animate(withDuration: CGFloat(kDSPlayerAnimateTimeInterval)) {
                        if (self.currentOrientation == .landscapeLeft) {
                            self.previewView.transform = CGAffineTransformMakeRotation(-.pi/2)
                        }else {
                            self.previewView.transform = CGAffineTransformMakeRotation(.pi/2)
                        }
                        self.previewView.frame = CGRect(x: 0, y: 0, width: KSreenWidth, height: KSreenHeight)
                        self.layoutSubviews()
                        
                        if (!self.controlView.isAlphaMessage) {
                            self.controlView.lockBtn!.alpha = 1
                        }
                    }
                }else{
                    UIView.animate(withDuration: CGFloat(kDSPlayerAnimateTimeInterval)) {
                        self.player?.playerView?.transform = CGAffineTransformRotate(self.player!.playerView!.transform, .pi)
                        self.controlView.transform = CGAffineTransformRotate(self.controlView.transform, .pi)
                    } completion: { finished in
                        
                        self.previewView.transform = CGAffineTransformRotate(self.previewView.transform, .pi)
                        self.player?.playerView?.transform = CGAffineTransformIdentity
                        self.controlView.transform = CGAffineTransformIdentity
                    }
                }
                let landscapeVC = CNLivePlayerLandscapeViewController()
                if _currentOrientation == .landscapeLeft{
                    landscapeVC.interfaceOrientationMask = .landscapeLeft
                }else{
                    landscapeVC.interfaceOrientationMask = .landscapeRight
                }
                
                self.fakeWindow!.rootViewController = landscapeVC
            }else {
                self.controlView.isFullScreen = false
                let playerViewRect_onWindow = (self.superview?.convert(self.frame, to: keyWindow))!
                UIView.animate(withDuration: CGFloat(kDSPlayerAnimateTimeInterval)) {
                    self.previewView.transform = CGAffineTransformIdentity
                    self.player?.playerView?.transform = CGAffineTransformIdentity
                    self.controlView.transform = CGAffineTransformIdentity
                    self.previewView.frame = playerViewRect_onWindow
                    self.layoutSubviews()
                    
                    self.controlView.lockBtn!.alpha = 0
                } completion: { finished in
                    self.previewView.frame = CGRect(x: 0, y: 0, width: self.width, height: self.height)
                    self.previewView.removeFromSuperview()
                    self.insertSubview(self.previewView, at: 0)
                }
                let landscapeVC = CNLivePlayerLandscapeViewController()
                landscapeVC.interfaceOrientationMask = .portrait
                self.fakeWindow!.rootViewController = landscapeVC
            }
            self.switchInterfaceOrientationCallBack!(self)
        }
    }

    /// 修改屏幕方向回调
    var switchInterfaceOrientationCallBack:switchInterfaceOrientationCallBackBlock?
    
    //临时window
    var _fakeWindow:UIWindow?
    var fakeWindow:UIWindow?{
        get{
            if (_fakeWindow == nil) {
                if #available(iOS 13.0, *) {
                    var windowScene:UIWindowScene? = nil
                    for scene in UIApplication.shared.connectedScenes {
                        if scene.activationState == .foregroundActive{
                            windowScene = scene as? UIWindowScene
                        }
                        if ((windowScene == nil) && UIApplication.shared.connectedScenes.count == 1) {
                            windowScene = scene as? UIWindowScene
                        }
                    }
                    if (windowScene != nil){
                        _fakeWindow = UIWindow(windowScene: windowScene!)
                    }else{
                        _fakeWindow = UIWindow(frame: CGRectZero)
                    }
                    
                }else {
                    _fakeWindow = UIWindow(frame: CGRectZero)
                }
            }
            return _fakeWindow
        }
        set{
            _fakeWindow = newValue
        }
    }
    
    //播放器
    var player:PLPlayer?
    //定时器
    var timer:DispatchSourceTimer?
    //通知数组
    lazy var notifications :NSMutableArray = {
        let notifications = NSMutableArray()
        return notifications
    }()

    //KVO数组
    lazy var KVOs :NSMutableArray = {
        let KVOs = NSMutableArray()
        return KVOs
    }()
    //是否是本地的url
    var isLocalUrl:Bool = false
    
    /// 初始化视频
    /// @param playUrl 视频链接地址 为空为停止播放
    /// @param isLive 是否为直播
    // MARK: - 播放设置
    func setPlayUrl(playUrl:URL,isLive:Bool){
        self.stop()
        self.playUrl = playUrl
        self.isLive = isLive
        if self.playUrl?.scheme == "file"{
            self.isLocalUrl = true
        }else {
            self.isLocalUrl = false
        }
        self.controlView.coverImageView?.alpha = 1
        let option = PLPlayerOption.default()
        var format = kPLPLAY_FORMAT_UnKnown
        let urlString = self.playUrl?.absoluteString.lowercased()
        if urlString!.hasSuffix(".mp4"){
            format = kPLPLAY_FORMAT_MP4
        }else if urlString!.hasPrefix("rtmp:"){
            format = kPLPLAY_FORMAT_FLV
        }else if urlString!.hasSuffix(".mp3") {
            format = kPLPLAY_FORMAT_MP3
        }else if urlString!.hasSuffix(".m3u8") {
            format = kPLPLAY_FORMAT_M3U8
        }else if urlString!.hasSuffix(".aac") {
            format = kPLPLAY_FORMAT_AAC
        }
        option.setOptionValue(format, forKey: PLPlayerOptionKeyVideoPreferFormat)
        option.setOptionValue(kPLLogNone, forKey: PLPlayerOptionKeyLogLevel)
        if self.isLive{
            self.player = PLPlayer(liveWith: self.playUrl as URL?, option: nil)
            self.player?.loopPlay = false
            self.controlView.bottomNaviView?.isHidden = false
            self.controlView.bottomNaviView?.playBtn?.isHidden = false
            self.controlView.bottomNaviView?.progressSlider?.isHidden = true
            self.controlView.bottomNaviView?.timeLab?.isHidden = true
            self.controlView.bottomNaviView?.frameBtn?.isHidden = false
            self.controlView.bottomProgressView?.isHidden = true
        }else{
            self.player = PLPlayer(url: self.playUrl, option: nil)
            self.player!.loopPlay = self.isLoopPlay
            
            self.controlView.bottomNaviView?.isHidden = false
            self.controlView.bottomNaviView?.playBtn!.isHidden = false
            self.controlView.bottomNaviView?.progressSlider!.isHidden = false
            self.controlView.bottomNaviView?.timeLab!.isHidden = false
            self.controlView.bottomNaviView!.frameBtn!.isHidden = false
            self.controlView.bottomProgressView!.isHidden = false
        }
        self.controlView.player = self.player
        self.controlView.isLive = self.isLive
        
        self.player!.delegateQueue = DispatchQueue.main
        self.player!.delegate = self
        self.player!.rotationMode = .noRotation
        self.player!.playerView!.contentMode = .scaleAspectFit
        self.player!.playerView!.backgroundColor = .black
        self.previewView.insertSubview(self.player!.playerView!, at: 0)
        self.layoutSubviews()
    }

    /// 结束播放 如果isLoopPlay==YES,播放完成时请调用stop方法 否则该类释放不掉
    func stop(){
        if self.player?.playerView?.superview != nil{
            self.player?.playerView?.removeFromSuperview()
        }
        self.player?.stop()
        self.resetUIProperty()
        self.removeKVOsAndNotifications()
    }

    /// 暂停播放
    /// @param isRemove 是否删除kvo、通知、定时器
    func pauseWithIsRemoveKVOsAndNotifications(isRemove:Bool){
        self.player?.pause()
        if isRemove{
            self.removeKVOsAndNotifications()
        }
    }

    // MARK: - 播放状态
    /// 开始/继续播放
    func play(){
//        if (![DSCommonManager sharedManager].isAllowPlayVideo) {
//            DS_showMessage(@"暂时无法播放视频");
//            return;
//        }
        if (self.player!.status == .statusPlaying) {
            return
        }
        
        if (self.playUrl == nil) {
            return
        }
        
        self.controlView.failureView?.isHidden = true
        self.registerNotification()
        self.initTimer()
        
        self.controlView.gestureView?.private_style = .nonePrivate
        self.controlView.bottomNaviView?.progressSlider?.isUserInteractionEnabled = true
        
        if (self.player!.status == .statusPaused) {
            self.player?.resume()
        }else {
            self.player?.play()
        }
    }

    // MARK: - 定时器
    func initTimer(){
        self.invalidateTimer()
        let timeInterval = 0.01
        self.timer =  CNLiveTimer.bk_setupTimerWithTimeInterval(timeInterval: timeInterval, totalTime: kBKTimerRepeatsTime, handler: { [weak self] timer, lastTime in
            self?.controlView.timerTriggeringMethod(timeInterval: timeInterval)
        })
    }
    func invalidateTimer(){
        if self.timer != nil{
            CNLiveTimer.bk_removeTimer(timer: self.timer!)
        }
    }

    // MARK: - 初始化界面
    func resetUIProperty(){
        self.playUrl = nil
        self.controlView.bottomNaviView?.playBtn?.isHidden = true
        self.controlView.bottomNaviView?.progressSlider?.isHidden = true
        self.controlView.bottomNaviView?.progressSlider?.value = 0
        self.controlView.bottomNaviView?.progressSlider?.bufferValue = 0
        self.controlView.bottomNaviView?.timeLab?.isHidden = true
        self.controlView.bottomNaviView?.timeLab?.text = "00:00/00:00"
        self.controlView.bottomNaviView?.timeStyle = .MM_SS
        self.controlView.bottomNaviView?.frameBtn?.isHidden = true
        self.controlView.bottomNaviView?.isHidden = true
        self.controlView.bottomProgressView?.value = 0
        self.controlView.bottomProgressView?.bufferValue = 0
        self.controlView.gestureView?.style = .none
    }

    // MARK: - 删除kvo、通知、定时器
    func removeKVOsAndNotifications(){
        self.controlView.loadingView?.stopAnimate()
        self.removeNotification()
        self.invalidateTimer()
    }

    // MARK: - init
    init() {
        super.init(frame: CGRectZero)
        self.initializeThings()
    }
    override init(frame: CGRect) {
        super.init(frame: frame)
        self.initializeThings()
    }
    
    required init?(coder: NSCoder) {
        fatalError("init(coder:) has not been implemented")
    }
    func initializeThings(){
        self.isMonitorDeviceOrientation = true
        self.backgroundColor = .black
        self.initUI()
    }
    deinit {
        self.stop()
        for obj in self.subviews{
            obj.removeFromSuperview()
        }
        self.removeFromSuperview()
        
    }

    // MARK: - layoutSubviews
    override func layoutSubviews() {
        super.layoutSubviews()
        if self.subviews.contains(self.previewView){
            self.previewView.frame = CGRect(x: 0, y: 0, width: self.width, height: self.height)
        }
        self.player?.playerView?.frame = CGRect(x: 0, y: 0, width: self.previewView.bounds.size.width, height: self.previewView.bounds.size.height)
        self.controlView.frame = CGRect(x: 0, y: 0, width: self.previewView.bounds.size.width, height: self.previewView.bounds.size.height)
    }

    // MARK: - initUI
    func initUI(){
        self.addSubview(self.previewView)
        self.previewView.addSubview(self.controlView)
    }

    // MARK: - PLPlayerDelegate
    /**
     告知代理对象播放器状态变更
     */
    func player(_ player: PLPlayer, statusDidChange state: PLPlayerStatus) {
        DispatchQueue.main.async {
            switch (state){
            case .statusUnknow:break
            case .statusOpen:
                self.controlView.loadingView?.stopAnimate()
                break
            case .statusPreparing:
                self.controlView.loadingView?.startAnimate()
                self.controlView.bottomNaviView?.isUserInteractionEnabled = false
                break
            case .statusReady:
                self.controlView.loadingView?.startAnimate()
                break
            case .statusCaching:
                self.controlView.loadingView?.startAnimate()
                break
            case .statusPlaying:
                self.controlView.loadingView?.stopAnimate()
                self.isPlayEnd = false
                self.controlView.coverImageView?.alpha = 0
                self.controlView.bottomNaviView?.isUserInteractionEnabled = true
                self.controlView.circlePlayBtn?.setBackgroundImage(UIImage(named: "DS_player_circle_pause"), for: .normal)
                self.controlView.bottomNaviView?.playImageView!.image = UIImage(named: "DS_player_pause")
                if                 ((self.playerPlayingCallBack?(self)) != nil){
                    self.playerPlayingCallBack!(self)
                }
                if self.startPlayTime > 0{
                    self.controlView.loadingView?.startAnimate()
                    self.player?.seek(to: CMTime(value: CMTimeValue(Int(self.startPlayTime)*30), timescale: 30))
                    self.startPlayTime = 0
                }
                break
            case .statusPaused:
                self.controlView.loadingView?.stopAnimate()
                self.controlView.circlePlayBtn?.setBackgroundImage(UIImage(named: "DS_player_circle_start"), for: .normal)
                self.controlView.bottomNaviView?.playImageView!.image = UIImage(named: "DS_player_start")
                if ((self.playerPausedCallBack?(self)) != nil){
                    self.playerPausedCallBack!(self)
                }
                
                break
            case .statusStopped:
                self.controlView.loadingView?.stopAnimate()
                break
            case .statusError:
                self.controlView.loadingView?.stopAnimate()
                break
            case .stateAutoReconnecting:
                self.controlView.loadingView?.startAnimate()
                break
            case .statusCompleted:
                self.controlView.loadingView?.stopAnimate()
                self.isPlayEnd = true
                self.controlView.circlePlayBtn?.setBackgroundImage(UIImage(named: "DS_player_circle_start"), for: .normal)
                self.controlView.bottomNaviView?.playImageView!.image = UIImage(named: "DS_player_start")
                self.controlView.gestureView?.private_style = .none
                self.controlView.bottomNaviView?.progressSlider?.isUserInteractionEnabled = false
                if ((self.playerDidToEndCallBack?(self)) != nil){
                    self.playerDidToEndCallBack!(self)
                }
                break
            @unknown default: break
                
            }
        }
    }

    /**
     告知代理对象播放器因错误停止播放
     */
    func player(_ player: PLPlayer, stoppedWithError error: Error?) {
        DispatchQueue.main.async { [weak self] in
            self?.controlView.loadingView?.stopAnimate()
            let delayTime = DispatchTime.now()
            DispatchQueue.main.asyncAfter(deadline: delayTime) {
                self?.controlView.failureView?.isHidden = false
                if (self?.isLocalUrl == nil ||  self?.isLocalUrl == false){
                    //if (!self.isLocalUrl && [DSNetworkRequest shareClient].netStatus == DSNetworkStatusNotReachable)
                    self?.controlView.failureView?.errorMessage = "当前网络不可用,请检查网络后重试"
                }else{
                    self?.controlView.failureView?.errorMessage = "视频加载失败"
                }
            }
        }
    }

    /**
     点播已缓冲区域
     */
    func player(_ player: PLPlayer, loadedTimeRange timeRange: CMTime) {
        DispatchQueue.main.async {
            let totalSecond = CMTimeGetSeconds(self.player!.totalDuration)
            if totalSecond > 0{
                let bufferSecond = CMTimeGetSeconds(timeRange)
                self.controlView.bottomNaviView?.progressSlider?.bufferValue = bufferSecond / totalSecond
            }else{
                self.controlView.bottomNaviView?.progressSlider?.bufferValue = 0
            }
            self.controlView.bottomProgressView?.bufferValue = self.controlView.bottomNaviView!.progressSlider!.bufferValue
        }
    }

    /**
     seekTo 完成的回调通知
     */
    func player(_ player: PLPlayer, seekToCompleted isCompleted: Bool) {
        DispatchQueue.main.async {
            self.controlView.loadingView?.stopAnimate()
        }
    }

    func registerNotification(){
        self.removeNotification()
        /*
        [[DSCommonManager sharedManager] addObserver:self forKeyPath:@"netStatus" options:NSKeyValueObservingOptionOld | NSKeyValueObservingOptionNew context:nil];//网络状态
        DSPlayerKVOModel * model = [[DSPlayerKVOModel alloc] init];
        model.obj = [DSCommonManager sharedManager];
        model.path = @"netStatus";
        [self.KVOs addObject:model];
        
        [[DSCommonManager sharedManager] addObserver:self forKeyPath:@"isAllowPlayVideo" options:NSKeyValueObservingOptionOld | NSKeyValueObservingOptionNew context:nil];//不允许播放视频
        DSPlayerKVOModel * model1 = [[DSPlayerKVOModel alloc] init];
        model1.obj = [DSCommonManager sharedManager];
        model1.path = @"isAllowPlayVideo";
        [self.KVOs addObject:model1];
        */
        if self.isMonitorDeviceOrientation!{
            self.addNotificationWithSelector(aSelector: #selector(deviceOrientationDidChangeNotification), aName:  UIDevice.orientationDidChangeNotification)//转屏通知
        }
        self.addNotificationWithSelector(aSelector: #selector(audioSessionRouteChangeNotification), aName: AVAudioSession.routeChangeNotification)//播放设备切换通知
        self.addNotificationWithSelector(aSelector: #selector(willResignActiveNotification), aName: UIApplication.willResignActiveNotification)//出app
        self.addNotificationWithSelector(aSelector: #selector(didBecomeActiveNotification), aName: UIApplication.didBecomeActiveNotification)//回app

    }

    func addNotificationWithSelector(aSelector:Selector,aName:Notification.Name){
        NotificationCenter.default.addObserver(self, selector: aSelector, name: aName, object: nil)
        self.notifications.add(aName)
    }

    func removeNotification(){
        for kvoMdl in self.KVOs {
            let kvoModel = kvoMdl as! CNLivePlayerKVOModel
            kvoModel.obj?.removeObserver(self, forKeyPath: kvoModel.path!)
        }
        self.KVOs.removeAllObjects()
        for tempNotificationName in self.notifications {
            let notificationName = tempNotificationName as! Notification.Name
            NotificationCenter.default.removeObserver(self, name: notificationName, object: nil)
        }
        self.notifications.removeAllObjects()
    }

    /**
     转屏通知
     */
    @objc func deviceOrientationDidChangeNotification(){
        DispatchQueue.main.async {
            //查看设备方向
            var currentOrientation = UIDevice.current.orientation
            //设备方向和屏幕方向一直不操作 设备方向为倒向不操作 锁屏且屏幕方向为正不操作
            if (self.currentOrientation == currentOrientation || currentOrientation == .portraitUpsideDown ||
                (self.controlView.isLockScreen && currentOrientation == .portrait)) {
                return
            }
            //修改
            self.currentOrientation = currentOrientation
        }
    }

    /**
     播放设备切换通知
     */
    @objc func audioSessionRouteChangeNotification(notification:Notification){
        DispatchQueue.main.async {
            let reasonValue = notification.userInfo![AVAudioSessionRouteChangeReasonKey] as? Int
            //TODO 不知道转成功没有
            let reason = Int(reasonValue ?? 0)
            if reason == AVAudioSession.RouteChangeReason.oldDeviceUnavailable.rawValue{
                //耳机拔出停止播放
                self.pauseWithIsRemoveKVOsAndNotifications(isRemove: false)
            }
        }
    }

    /**
     去后台
     */
    @objc func willResignActiveNotification(){
        DispatchQueue.main.async {
            self.pauseWithIsRemoveKVOsAndNotifications(isRemove: false)
        }
    }

    /**
     回来
     */
    @objc func didBecomeActiveNotification(){
        DispatchQueue.main.async {
            if !self.isUserStop && !self.isPlayEnd{
                self.play()
                self.setNeedsLayout()
            }
        }
    }

    // MARK: - KVO
    override func observeValue(forKeyPath keyPath: String?, of object: Any?, change: [NSKeyValueChangeKey : Any]?, context: UnsafeMutableRawPointer?) {
        /*
        if (!self.isLocalUrl && [keyPath isEqualToString:@"netStatus"]) {
            DSNetworkStatus lastNetworkStatus = [change[@"old"] integerValue];
            DSNetworkStatus currentNetworkStatus = [change[@"new"] integerValue];
            if (lastNetworkStatus == currentNetworkStatus) {
                return;
            }
            dispatch_async(dispatch_get_main_queue(), ^{
                if (currentNetworkStatus != DSNetworkStatusNotReachable) {
                    if (!self.isUserStop && !self.isPlayEnd) {
                        [self play];
                    }
                }else {
                    DS_showMessage(@"网络好像断开了~");
                }
            });
        }else if ([keyPath isEqualToString:@"isAllowPlayVideo"]) {
            BOOL flag = [change[@"new"] integerValue];
            dispatch_async(dispatch_get_main_queue(), ^{
                if (flag == NO) {
                    [self pauseWithIsRemoveKVOsAndNotifications:NO];
                }
            });
        }*/
    }
    

    // MARK: - 退出全屏
    /// 退出全屏
    func exitFullScreen(){
        self.controlView.resetHideTime()
        if self.controlView.isFullScreen!{
            self.currentOrientation = .portrait
        }
    }
}