PlayerViewController.m 2.49 KB
//
//  PlayerViewController.m
//  CNLivePlayerSDKTest
//
//  Created by 雷浩杰 on 16/8/10.
//  Copyright © 2016年 雷浩杰. All rights reserved.
//

#import "PlayerViewController.h"
#import "CNLiveViewController.h"
#import "NormalViewController.h"

@interface PlayerViewController ()

@end

@implementation PlayerViewController

- (void)viewDidLoad {
    [super viewDidLoad];
    
    self.view.backgroundColor = [UIColor whiteColor];
    
    UIButton *cnlivePlayerBtn = [UIButton buttonWithType:UIButtonTypeSystem];
    cnlivePlayerBtn.frame = CGRectMake(0, 50, self.view.frame.size.width, 50);
    [cnlivePlayerBtn setTitle:@"视讯云内容播放" forState:UIControlStateNormal];
    [cnlivePlayerBtn addTarget:self action:@selector(cnlivePlayerBtnAction) forControlEvents:UIControlEventTouchUpInside];
    [self.view addSubview:cnlivePlayerBtn];
    
    UIButton *normalPlayerBtn = [UIButton buttonWithType:UIButtonTypeSystem];
    normalPlayerBtn.frame = CGRectMake(0, 150, self.view.frame.size.width, 50);
    [normalPlayerBtn setTitle:@"普通播放" forState:UIControlStateNormal];
    [normalPlayerBtn addTarget:self action:@selector(normalPlayerBtnAction) forControlEvents:UIControlEventTouchUpInside];
    [self.view addSubview:normalPlayerBtn];
    
    UIButton *exitBtn = [UIButton buttonWithType:UIButtonTypeSystem];
    exitBtn.frame = CGRectMake(0, 250, self.view.frame.size.width, 50);
    [exitBtn setTitle:@"退出" forState:UIControlStateNormal];
    [exitBtn addTarget:self action:@selector(exitBtnAction) forControlEvents:UIControlEventTouchUpInside];
    [self.view addSubview:exitBtn];
}

- (void)exitBtnAction
{
    [self dismissViewControllerAnimated:YES completion:NULL];
}

- (void)cnlivePlayerBtnAction
{
    CNLiveViewController *cnlive = [[CNLiveViewController alloc] init];
    [self presentViewController:cnlive animated:YES completion:NULL];
}

- (void)normalPlayerBtnAction
{
    NormalViewController *cnlive = [[NormalViewController alloc] init];
    [self presentViewController:cnlive animated:YES completion:NULL];
}

- (void)didReceiveMemoryWarning {
    [super didReceiveMemoryWarning];
    // Dispose of any resources that can be recreated.
}

/*
#pragma mark - Navigation

// In a storyboard-based application, you will often want to do a little preparation before navigation
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
    // Get the new view controller using [segue destinationViewController].
    // Pass the selected object to the new view controller.
}
*/

@end