ZFPlayerGestureControl.h
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//
// ZFPlayerGestureControl.h
// ZFPlayer
//
// Copyright (c) 2016年 任子丰 ( http://github.com/renzifeng )
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#import <UIKit/UIKit.h>
NS_ASSUME_NONNULL_BEGIN
typedef NS_ENUM(NSUInteger, ZFPlayerGestureType) {
ZFPlayerGestureTypeUnknown,
ZFPlayerGestureTypeSingleTap,
ZFPlayerGestureTypeDoubleTap,
ZFPlayerGestureTypePan,
ZFPlayerGestureTypePinch
};
typedef NS_ENUM(NSUInteger, ZFPanDirection) {
ZFPanDirectionUnknown,
ZFPanDirectionV,
ZFPanDirectionH,
};
typedef NS_ENUM(NSUInteger, ZFPanLocation) {
ZFPanLocationUnknown,
ZFPanLocationLeft,
ZFPanLocationRight,
};
typedef NS_ENUM(NSUInteger, ZFPanMovingDirection) {
ZFPanMovingDirectionUnkown,
ZFPanMovingDirectionTop,
ZFPanMovingDirectionLeft,
ZFPanMovingDirectionBottom,
ZFPanMovingDirectionRight,
};
/// This enumeration lists some of the gesture types that the player has by default.
typedef NS_OPTIONS(NSUInteger, ZFPlayerDisableGestureTypes) {
ZFPlayerDisableGestureTypesNone = 0,
ZFPlayerDisableGestureTypesSingleTap = 1 << 0,
ZFPlayerDisableGestureTypesDoubleTap = 1 << 1,
ZFPlayerDisableGestureTypesPan = 1 << 2,
ZFPlayerDisableGestureTypesPinch = 1 << 3,
ZFPlayerDisableGestureTypesAll = (ZFPlayerDisableGestureTypesSingleTap | ZFPlayerDisableGestureTypesDoubleTap | ZFPlayerDisableGestureTypesPan | ZFPlayerDisableGestureTypesPinch)
};
/// This enumeration lists some of the pan gesture moving direction that the player not support.
typedef NS_OPTIONS(NSUInteger, ZFPlayerDisablePanMovingDirection) {
ZFPlayerDisablePanMovingDirectionNone = 0, /// Not disable pan moving direction.
ZFPlayerDisablePanMovingDirectionVertical = 1 << 0, /// Disable pan moving vertical direction.
ZFPlayerDisablePanMovingDirectionHorizontal = 1 << 1, /// Disable pan moving horizontal direction.
ZFPlayerDisablePanMovingDirectionAll = (ZFPlayerDisablePanMovingDirectionVertical | ZFPlayerDisablePanMovingDirectionHorizontal) /// Disable pan moving all direction.
};
@interface ZFPlayerGestureControl : NSObject
/// Gesture condition callback.
@property (nonatomic, copy, nullable) BOOL(^triggerCondition)(ZFPlayerGestureControl *control, ZFPlayerGestureType type, UIGestureRecognizer *gesture, UITouch *touch);
/// Single tap gesture callback.
@property (nonatomic, copy, nullable) void(^singleTapped)(ZFPlayerGestureControl *control);
/// Double tap gesture callback.
@property (nonatomic, copy, nullable) void(^doubleTapped)(ZFPlayerGestureControl *control);
/// Begin pan gesture callback.
@property (nonatomic, copy, nullable) void(^beganPan)(ZFPlayerGestureControl *control, ZFPanDirection direction, ZFPanLocation location);
/// Pan gesture changing callback.
@property (nonatomic, copy, nullable) void(^changedPan)(ZFPlayerGestureControl *control, ZFPanDirection direction, ZFPanLocation location, CGPoint velocity);
/// End the Pan gesture callback.
@property (nonatomic, copy, nullable) void(^endedPan)(ZFPlayerGestureControl *control, ZFPanDirection direction, ZFPanLocation location);
/// Pinch gesture callback.
@property (nonatomic, copy, nullable) void(^pinched)(ZFPlayerGestureControl *control, float scale);
/// The single tap gesture.
@property (nonatomic, strong, readonly) UITapGestureRecognizer *singleTap;
/// The double tap gesture.
@property (nonatomic, strong, readonly) UITapGestureRecognizer *doubleTap;
/// The pan tap gesture.
@property (nonatomic, strong, readonly) UIPanGestureRecognizer *panGR;
/// The pinch tap gesture.
@property (nonatomic, strong, readonly) UIPinchGestureRecognizer *pinchGR;
/// The pan gesture direction.
@property (nonatomic, readonly) ZFPanDirection panDirection;
/// The pan location.
@property (nonatomic, readonly) ZFPanLocation panLocation;
/// The moving drection.
@property (nonatomic, readonly) ZFPanMovingDirection panMovingDirection;
/// The gesture types that the player not support.
@property (nonatomic) ZFPlayerDisableGestureTypes disableTypes;
/// The pan gesture moving direction that the player not support.
@property (nonatomic) ZFPlayerDisablePanMovingDirection disablePanMovingDirection;
/**
Add all gestures(singleTap、doubleTap、panGR、pinchGR) to the view.
*/
- (void)addGestureToView:(UIView *)view;
/**
Remove all gestures(singleTap、doubleTap、panGR、pinchGR) form the view.
*/
- (void)removeGestureToView:(UIView *)view;
@end
NS_ASSUME_NONNULL_END