35912407a860fe5f5dd1e783f13e4120a78afef0.svn-base
987 Bytes
#import "GPUImageFilter.h"
@interface GPUImageChromaKeyFilter : GPUImageFilter
{
GLint colorToReplaceUniform, thresholdSensitivityUniform, smoothingUniform;
}
/** The threshold sensitivity controls how similar pixels need to be colored to be replaced
The default value is 0.3
*/
@property(readwrite, nonatomic) CGFloat thresholdSensitivity;
/** The degree of smoothing controls how gradually similar colors are replaced in the image
The default value is 0.1
*/
@property(readwrite, nonatomic) CGFloat smoothing;
/** The color to be replaced is specified using individual red, green, and blue components (normalized to 1.0).
The default is green: (0.0, 1.0, 0.0).
@param redComponent Red component of color to be replaced
@param greenComponent Green component of color to be replaced
@param blueComponent Blue component of color to be replaced
*/
- (void)setColorToReplaceRed:(GLfloat)redComponent green:(GLfloat)greenComponent blue:(GLfloat)blueComponent;
@end