45717dae42a81603b5c847f59466309d855668a0.svn-base
368 Bytes
#import "GPUImageFilter.h"
@interface GPUImageHighlightShadowFilter : GPUImageFilter
{
GLint shadowsUniform, highlightsUniform;
}
/**
* 0 - 1, increase to lighten shadows.
* @default 0
*/
@property(readwrite, nonatomic) CGFloat shadows;
/**
* 0 - 1, decrease to darken highlights.
* @default 1
*/
@property(readwrite, nonatomic) CGFloat highlights;
@end