cached_realm.hpp
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////////////////////////////////////////////////////////////////////////////
//
// Copyright 2015 Realm Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
////////////////////////////////////////////////////////////////////////////
#include "impl/cached_realm_base.hpp"
#include <CoreFoundation/CFRunLoop.h>
namespace realm {
class Realm;
namespace _impl {
class CachedRealm : public CachedRealmBase {
public:
CachedRealm(const std::shared_ptr<Realm>& realm, bool cache);
~CachedRealm();
CachedRealm(CachedRealm&&);
CachedRealm& operator=(CachedRealm&&);
CachedRealm(const CachedRealm&) = delete;
CachedRealm& operator=(const CachedRealm&) = delete;
// Asynchronously call notify() on the Realm on the appropriate thread
void notify();
private:
CFRunLoopRef m_runloop;
CFRunLoopSourceRef m_signal;
};
} // namespace _impl
} // namespace realm